Showing posts with label project log: Altburg - Townhouse I. Show all posts
Showing posts with label project log: Altburg - Townhouse I. Show all posts

Wednesday, November 17, 2021

Project Log: Altburg - Townhouse I, Part 11

After finishing the plaster on all of the walls, which took my a while, I am now doing final tedious work...putting the shingles on the roof and filling gaps with green stuff. After that I have a couple of hundred rivets to do. 😅

mordheim
mordheim
mordheim
I should be done with all the work by tomorrow and have it cast in resin on Friday. Can't wait to see the final product. 😁

Friday, October 29, 2021

Project Log: Altburg - Townhouse I, Part 10

With the work I have done on the roof the house is starting to get the final shape. I also started to build a stone chimney and added details to the left side of the house. Soon I will be adding plaster to the walls, rivets to the beams and planks, and shingles to the roof. I also plan to add some windows to the roof but I didn't came up with satisfying design yet. 

Wednesday, October 13, 2021

Project Log: Altburg - Townhouse I, Part 9

Continuing the work on the house. I moved to the upper floor now. Apart form the basic construction, I'm doing mainly timber at the moment. Afterwards I will be adding stone and plaster to the walls. Everything is going as planed so far.

First I constructed the wooden floor which is supported by the beams bellow. Then I added additional wooden beams to support the floor, especially the balcony. Then I started to raise walls and work on the balcony. I deconstructed the balcony of the Tabletop World Townhouse II model and with a bit of reconstruction and tweaking I made a new, smaller one which fits perfectly with the new house. Then I moved on with construction and started to add some details, mostly timber. And this is where I'm currently at. I did a second entrance in the back of the house which will also have a crane and serve as a little storage room.

Sunday, September 19, 2021

Project Log: Altburg - Townhouse I, Part 8

More work has been done on the house! First I finished the stone work on the other side of the house, apart from the section bellow the stairs which needed to be completely remodeled.

Next I made some new elements for the house (doors and a niche with a bench), as well as the supporting beams which will hold the balcony on the upper floor.
Then I incorporated the new doors and did the stone work under the stairs. Some cutting on the doors was required.
Finally, by adding the two niches with benches and doing the stonework around them, I have finished the ground floor. I will be, however, adding some final details in the later stages of the build.
Now the passing townsfolk can take a rest by the statue of their patron saint, which will be placed in the narrow niche between the benches. :)

Sunday, August 29, 2021

Project Log: Altburg - Townhouse I, Part 7

I finally found some time to continue work on my Townhouse. I did some stonework and added wooden beams to the walls. I also added two windows. When deciding were to put windows and other openings I always take in consideration both the esthetics and the gameplay.

I really like how this project is developing.

Monday, July 5, 2021

Project Log: Altburg - Townhouse I, Part 6

Back to my Altburg Townhouse project! I decided to completely change the design of the original Merchant House model. I have lowered the floor so that the interior is a bit higher and can fit the minis more easily. I also replaced original wood planks with flagstone. I removed the front wall and extended the whole floor for about 2cm, again to have more space inside. The original doors were fixed, so I decided to replace them with the hinged version. Now the doors are fully functional. I removed all the textures and details in interior as well as on the exterior because I plan to completely redesign them.

Tuesday, March 30, 2021

Project Log: Altburg - Townhouse I, Part 5

...so I finally found the time to finish the cross-vault. I have also rebuild the walls and added a couple of shield reliefs as decorations. I am planing to extend the room in the upper floor, so I made some preparations by adding two supporting beams coming out of the wall. I also left a hole in the wall where I am going to put a sign.

Here are the photos of the house so far:

Thursday, March 11, 2021

Project Log: Altburg - Townhouse I, Part 4

Ok, so the cross-vault is turning out pretty well, I think. I did check some of the real life examples before I started crafting, to make sure I do it right.


For now I have the basic construction done. I am also slowly removing some of the stone texture because I am going to rebuild most of the walls in order to blend all the sections together and make the walls look more uniform.

Tuesday, March 2, 2021

Project Log: Altburg - Townhouse I, Part 3

Moving on with the house...I have finished the flooring (although I will do some finishing touches later on). The platform looked a bit dull to me so I decided to make the intersecting vaults in the corner where the walls are highest. I think this way it will look much more pleasing to the eye and also give valuable hiding space for miniatures.

First I made two arches with appropriate measures:

Then I made the outlines on the walls and used a Dremel drill to cut out the openings for the arches:

Finally I inserted the arches into the walls and sealed them in place with liquid resin:

This was the easy part. Now I will have to build a cross-vault inside. This will be a bit tricky.

Friday, February 26, 2021

Project Log: Altburg - Townhouse I, Part 2

The build of the first Altburg townhouse has begun! After more or less defining the design, it is time to actually start working on the ground floor. I started by gluing together different sections of the walls which I cut in desired dimensions.
For now, I am only focused on basic construction and forms. In later stages I will be blending different wall sections together by remodeling the areas where they connect. I will be also removing unwanted parts (like the doors on the photo above and bellow).
To get an idea where the walls of the elevated platform should be, I placed the balcony on upper floor for guidance. I want the walls to follow the shape of the balcony. I cut out the balcony from Tabletop World Fisherman House kit. However, this balcony is a bit to wide for the house, so I will probably make another one from scratch.

  I marked the outline of the stairs on the wall and used Dremel drill to remove some of the wall texture to fit the stairs more nicely.
After I encircled the house  with walls it was time to embed additional stairs and add flagstone flooring to the platform.
This is where I stand now. Next time I will finish the flooring and make some openings on the platform walls to make them more interesting - both visually and regarding gameplay.