After finishing the plaster on all of the walls, which took my a while, I am now doing final tedious work...putting the shingles on the roof and filling gaps with green stuff. After that I have a couple of hundred rivets to do. 😅
I should be done with all the work by tomorrow and have it cast in resin on Friday. Can't wait to see the final product. 😁Wednesday, November 17, 2021
Sunday, November 7, 2021
Brother Gumbert
This goodhearted monk is an Altburg graveyard church resident. One can imagine him slicing his matured Cheddar complimented with a nice cup of wine. :) The mini is totally different from the dark characters I'm used to paint and it was lot of fun. :D Townsfolk run to this little guy to seek refuge when Vampire Counts are approaching. 🧛
The miniature as well as the scenery is from Tabletop World. To see how I painted the stone walls and flagstone floor on this Graveyard you can check out my tutorial on how I paint stone.Friday, October 29, 2021
Project Log: Altburg - Townhouse I, Part 10
With the work I have done on the roof the house is starting to get the final shape. I also started to build a stone chimney and added details to the left side of the house. Soon I will be adding plaster to the walls, rivets to the beams and planks, and shingles to the roof. I also plan to add some windows to the roof but I didn't came up with satisfying design yet.
Sunday, October 17, 2021
Arachtian
Necromancer and master of dark arts known only as Arachtian was infamous throughout the old world. His frequent appearances within the cities of the Empire made him one of the most wanted man. Elector counts employed the toughest witch hunters to hunt him down. Rewards on his head were spiraling. He was never seen in one place for too long. He was constantly on the move escaping various holy groups, mercenaries and witch hunters.
Upon his arrival to Sylvania, his path crossed with one of the most vicious vampires known to man, vampire Kain. This hateful vampire lord saw a great potential in this corrupted and foul man, who already had a great knowledge of dark magic. Kain realized immediately that he would be of great assistance to the New Night Order since his abilities to rapidly raise big groups of undead servants were unparalleled. His nomadic lifestyle had a specific purpose. Everywhere he traveled, he was in search of potent artifacts and forbidden books. Most valuable items in his collection were ancient artefacts and tomes from the deserts of the old. These unholy scripts gave him unique insights into arcane dark science which was long gone and forgotten. In one of his experiments and rituals he apparently succeeded in creating a levitating dead host, a living corpse like zombie only faster and stronger. This of course is yet to be confirmed on the battlefield but it is no wonder that commander Kain wants him by his side.
The news of his involvement with Kain spread throughout the Empire and caused fear and concern among men. The word is that he is working day and night on raising the new breed of undead warriors that shall serve the New Night Order. If this turns out to be more than a tavern rumor, may Sigmar help us!
The model I have used for Arachtian character is a Necromancer miniature from Scibor Miniatures. This is the first non GW character in my collection. I really love this model and it fits perfectly with GamesWorkshop miniatures. The size is spot on. To read more about this mini and for some WIP pictures follow the link to this post.
Wednesday, October 13, 2021
Project Log: Altburg - Townhouse I, Part 9
Continuing the work on the house. I moved to the upper floor now. Apart form the basic construction, I'm doing mainly timber at the moment. Afterwards I will be adding stone and plaster to the walls. Everything is going as planed so far.
First I constructed the wooden floor which is supported by the beams bellow. Then I added additional wooden beams to support the floor, especially the balcony. Then I started to raise walls and work on the balcony. I deconstructed the balcony of the Tabletop World Townhouse II model and with a bit of reconstruction and tweaking I made a new, smaller one which fits perfectly with the new house. Then I moved on with construction and started to add some details, mostly timber. And this is where I'm currently at. I did a second entrance in the back of the house which will also have a crane and serve as a little storage room.Wednesday, October 6, 2021
Mortreich's Black Knights WIP
This is where I'm at with my unit of Black Knights. Currently I have finished four of them out of twenty-four planed. They are basically Mortreich's Black Guard only mounted. I am painting them in the same color scheme and I gave them the same shields. I think they will look fantastic next to each other once I finish the whole unit. Big blocks of infantry and cavalry led by mighty Mortreich will be a terrifying sight to see on the battlefield for any opponent!
But first I want to finish the Midgard townhouse. Can't wait to get back to my Undead! 💀
Sunday, September 19, 2021
Project Log: Altburg - Townhouse I, Part 8
More work has been done on the house! First I finished the stone work on the other side of the house, apart from the section bellow the stairs which needed to be completely remodeled.
Next I made some new elements for the house (doors and a niche with a bench), as well as the supporting beams which will hold the balcony on the upper floor. Then I incorporated the new doors and did the stone work under the stairs. Some cutting on the doors was required. Finally, by adding the two niches with benches and doing the stonework around them, I have finished the ground floor. I will be, however, adding some final details in the later stages of the build. Now the passing townsfolk can take a rest by the statue of their patron saint, which will be placed in the narrow niche between the benches. :)Sunday, August 29, 2021
Project Log: Altburg - Townhouse I, Part 7
I finally found some time to continue work on my Townhouse. I did some stonework and added wooden beams to the walls. I also added two windows. When deciding were to put windows and other openings I always take in consideration both the esthetics and the gameplay.
I really like how this project is developing.
Saturday, July 24, 2021
Vampire Counts Update
Monday, July 5, 2021
Project Log: Altburg - Townhouse I, Part 6
Back to my Altburg Townhouse project! I decided to completely change the design of the original Merchant House model. I have lowered the floor so that the interior is a bit higher and can fit the minis more easily. I also replaced original wood planks with flagstone. I removed the front wall and extended the whole floor for about 2cm, again to have more space inside. The original doors were fixed, so I decided to replace them with the hinged version. Now the doors are fully functional. I removed all the textures and details in interior as well as on the exterior because I plan to completely redesign them.